Massive change!!!


hello fellow users, yes you read this right i will completely change how emerald engine works.

if you are new here emerald engine was a game engine but now i decided to rebrand into an lua and c# combined engine.


sample code (to show progress so far):

--

ConsoleOutput("Hello World!")

SetGlobalVariable("PlayerHealth", 100)

local health = GetGlobalVariable("PlayerHealth")

ConsoleOutput("Player Health: " .. health)

RegisterEvent("OnPlayerHit", function(damage)

    ConsoleOutput("Player took " .. damage .. " damage!")

end)

TriggerEvent("OnPlayerHit", 10)

StartMainLoop(function(deltaTime)

    ConsoleOutput("Delta Time: " .. deltaTime)

end, function()

    ConsoleOutput("Rendering...")

end)

--

it has more but it will be shown sometime currently it has an garbage collector too and debugging options.

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